Tel Aviv · Paris · Remote
Creative technologist · Creative AI Specialist

Cinema-grade visuals at the speed of real-time.

What 3D · Video · GenAI · AR Since 2017
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My works.

Tools.

Publications.

I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.

Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.

Open to commissions, collaborations, and R&D partnerships.

Get in touch.

Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.

← All works
teaching 2022

Tutorials and Lectures

A collection of tutorials, lectures, and workshop sessions across 3D, AR, and generative AI — public-facing teaching that takes the working pipeline and translates it into reproducible, hands-on material.

Topics across the set span Unreal Engine and Blender techniques, AR filter development in Meta Spark, ComfyUI / Stable Diffusion workflows, LoRA training, and 3D-to-AI integrations — plus the production calculus that decides where each tool earns its place. Recorded as standalone tutorials and longer-form talks for industry audiences.

Brief
Public teaching · tutorials, lectures, workshops
Role
Speaker · Educator · Pipeline author
Stack
Unreal Engine · Blender · Meta Spark · ComfyUI · Stable Diffusion
Output
Recorded tutorials and lectures across 3D, AR, and AI