I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
3D modeling and animation for a music-video collaboration with Alon Daniel — building immersive virtual environments that fold into the filmed footage rather than sit alongside it.
The 3D environments draw from the real-world locations of the shoot. Lighting, textures, and camera angles were aligned to the live-action plates so that real and digital shots inhabit the same visual space, with surrealism layered on top as a deliberate visual punctuation.








