Tel Aviv · Paris · Remote
Creative technologist · Creative AI Specialist

Cinema-grade visuals at the speed of real-time.

What 3D · Video · GenAI · AR Since 2017
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My works.

Tools.

Publications.

I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.

Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.

Open to commissions, collaborations, and R&D partnerships.

Get in touch.

Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.

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3D 2023

Schön! Magazine Coco

A Schön! Magazine cover featuring Coco Rocha in Alexander McQueen — built with photographer Jvdas Berra. Coco was transitioned from 2D photograph to 3D model and placed inside a meticulously rendered oceanic environment.

The aquatic environment runs on Unreal Engine with real-time fluid simulations and custom water shaders. VFX, lighting, and composition were managed via Unreal blueprints and sequencer for dynamic camera control. The work is fully real-time — the same scene drives the print frame and the supporting cinematic content.

An AR layer lets readers scan the cover (or an integrated barcode) and dive into the underwater scene as augmented reality, extending the print medium across digital and AR.

Client
Schön! Magazine · Photography Jvdas Berra · Coco Rocha in Alexander McQueen
Role
3D direction · 2D / 3D character translation · Real-time fluid simulation · Lookdev · Cinematics · AR integration
Stack
Unreal Engine · Blueprints · Sequencer · AR pipeline
Output
Cover · Cinematic content · AR experience