I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A second Schön! Magazine cover collaboration with photographer Jvdas Berra — actor Thomas Doherty in Dior, set in a surreal floating garden alive with VFX butterflies and animated 3D typography.
Thomas was translated from Jvdas's photograph into a 3D character and placed inside a fully-authored Unreal Engine garden. VFX butterflies, animated 3D logo, and dynamic lighting were directed against a moodboard and storyboard, with every element tuned to the cover's ethereal atmosphere.
Like the Coco Rocha cover, an integrated AR layer lets readers scan into the garden — print as gateway to a real-time scene.



