I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A volumetric music video for Mason × Julez with YOOM — three distinct Unreal Engine environments narrating a teenage-love arc, with audio-reactive shaders syncing visuals to the beat.
Three environments anchor the piece: a bioluminescent beach with photoreal textures, debris, foliage, and real-time wave simulations; an underwater realm populated with animated sharks, dolphins, fish flocks, and jellyfish; a dynamic soundstage of shifting lights echoing the song's emotional structure.
Audio-reactive shaders tie surface behavior to the music's beat — visuals move with the song, not alongside it. Cinematography threads the three environments into one continuous narrative.























