I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A volumetric music video for GusGus with YOOM — Icelandic-landscape-inspired Unreal Engine environments where aurora borealis green meets volcanic atmospheric undertones.
Environment design carried the Icelandic visual reference — auroras as overhead light, volcanic terrain as ground. Cinematic shot orchestration locked to the song's electronic rhythm. VFX work focused on integrating individually-captured performers into the unified digital setting, then lighting them as if they'd shared the same volumetric scene.
The production challenge was coherence: turning separate volumetric captures into a single, breathing performance space.











