I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A research piece on SDXL + LoRA training applied to fashion design — turning style references, fabric language, and silhouette logic into a controllable generative pipeline.
Custom-trained LoRAs encode designer-specific looks, textile behavior, and styling cues. SDXL handles the base generation. The result is a design-tooling stack where a fashion designer can iterate concepts against a learned visual language rather than fight the model's defaults.













