I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
An animation pass using Deforum on top of Stable Diffusion — a frame-driven workflow for generative video that gives a director's grip on camera, prompt schedule, and motion across a sequence.
The pieces explore how to keep visual continuity across frames in an inherently noisy pipeline: prompt scheduling, seed control, cadence, and post-side stabilization. Output as a set of motion studies that mapped early creative practice onto the tool's emerging capabilities.