I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A volumetric music video for CoastCity's "Futuro" with YOOM — a metaverse Miami built in Unreal Engine, where neon palms, glitch storms, and real-time water simulations carry the song's electric energy.
The environment is a metaverse interpretation of Miami beach at sunset: photoreal sand and surf textures, floating elements bobbing on real-time fluid simulation, pixelated lightning over a digital skyline. Lighting mirrors a Miami sunset filtered through the metaverse's stylized palette.
Audio-reactive shaders weave throughout the level — every visual element pulses to the song's beat. Custom 3D elements were also tailored for keyboardist Danny Flores to enhance his digital presence in the volumetric capture.



