I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
Experiments with Stable Diffusion XL and custom LoRA models — using AI generation as the visual backbone for virtual productions and still editorials.
Custom LoRA training carries personalization: characters, lighting languages, and material palettes encoded into the model. SDXL handles the base generation. The output sits at the intersection of photography, 3D, and synthesis — finished editorial frames that can stand alongside camera or render.
























