I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
An img2img study — using Stable Diffusion's image-to-image mode to take a controlled source frame and rewrite it under a new prompt while preserving composition and silhouette.
Part of the early calibration around how much of a frame's identity sits in its composition vs. its surface — and where img2img can be used as a precision tool inside a real pipeline rather than as a one-shot generator.