Tel Aviv · Paris · Remote
Creative technologist · Creative AI Specialist

Cinema-grade visuals at the speed of real-time.

What 3D · Video · GenAI · AR Since 2017
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My works.

Tools.

Publications.

I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.

Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.

Open to commissions, collaborations, and R&D partnerships.

Get in touch.

Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.

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Vibe Coding 2026

Claude × Blender · Physics

A short physics simulation built end-to-end by pair-programming with Claude directly inside Blender — a Mario-style coin landing on a pink ceramic piggy bank, scored to the Super Mario Land 8-bit theme and a looped coin SFX.

The piece is a vibe-coding exercise: rather than authoring rigid-body constraints by hand, the brief was given in plain language and Claude wrote the Python that drove Blender's physics engine — collision shapes, mass distribution, friction, the camera framing, and the timing of the coin's drop. Cycles handled the final render; lookdev (the matte ceramic, the gold coin's specular, the soft set lighting) was iterated against reference photography of real piggy banks.

The output is small but the workflow is the point: a director's voice driving a 3D physics pipeline through prose, with the LLM translating intent into the engine's language in real-time.

Brief
Personal · Claude × Blender vibe-coding study
Role
Direction · Prompt design · 3D lookdev · Edit · Sound
Stack
Claude · Blender · Cycles · Python (bpy)
Source
@thebensimon on Instagram ↗
Output
Instagram reel · physics simulation short