I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
Reference structure. A searchable guide for navigating creative AI.
A searchable team reference for image and video generation. Models, local and hosted tools, and common AI terms come together in one browsable playbook.
The guide organizes image generation, video generation and supporting resources into clear sections for tool discovery and workflow onboarding.
Search filters model names and glossary terms. Local GPU and cloud API options sit alongside comparison tables and links to workflow resources.
Find models and glossary terms through a shared search field.
Browse image and video options for local GPUs and hosted APIs.
Explore common generation terms, comparison tables and workflow resources.