Tel Aviv · Paris · Remote
Creative technologist · Creative AI Specialist

Cinema-grade visuals at the speed of real-time.

What 3D · Video · GenAI · AR Since 2017
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My works.

Tools.

Publications.

I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.

Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.

Open to commissions, collaborations, and R&D partnerships.

Get in touch.

Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.

← All works
3D 2022

Metahumans

A commission for Asaf Reeb / Teder.FM — a digital fashion showcase built around Unreal Engine's MetaHuman Creator, with the Metahumans · Digital Fashion sub-project at its center.

The pipeline ran on MetaHuman Creator for character creation, real-time rendering, and Unreal integration. Digital fashion garments were authored in Marvelous Designer and CLO3D and brought into Unreal for real-time draping and lighting — every frame rendered live in the engine.

The work demonstrates a single MetaHuman + garment pipeline carrying a full editorial showcase at real-time fidelity, without offline rendering.

Client
Asaf Reeb / Teder.FM
Role
3D character creation · Digital fashion · Real-time rendering · Lookdev
Stack
Unreal Engine · MetaHuman Creator · Marvelous Designer · CLO3D
Output
Cinematic digital fashion showcase