Tel Aviv · Paris · Remote
Creative technologist · Creative AI Specialist

Cinema-grade visuals at the speed of real-time.

What 3D · Video · GenAI · AR Since 2017
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My works.

Tools.

Publications.

I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.

Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.

Open to commissions, collaborations, and R&D partnerships.

Get in touch.

Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.

← All works
3D 2020

"Go Home..." Series

A 3D scene for Abdulla Elmaz's "Go Home…" series — featured on @ignant — translating lockdown-era nostalgia into a hybrid real-photo / 3D environment.

Authored in Blender with 2D photographic assets integrated into the 3D scene. The brief favored familiarity and warmth over technical spectacle — the 3D layer extended the photograph's intimate space, not replaced it.

Client
Abdulla Elmaz · @ignant feature
Role
3D direction · Scene design · Animation · 2D / 3D integration
Stack
Blender · Octane Render
Output
Editorial 3D series