I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
An "elevator-lab" test of FluxFill through a jockerai-improved ComfyUI in-painting workflow — short-form generative experiments documented as Instagram reels.
The pieces test FluxFill's behavior on consistent character + scene composition through iterative in-painting, with workflow tuning aimed at preserving identity across frames.