I'm a creative technologist working in real-time 3D and generative AI. My practice combines Unreal Engine, MetaHumans, Vicon motion capture, Blender, Octane, and ComfyUI with image and video generation models.
Selected work spans film, fashion, music, and exhibition; shown internationally and featured in editorial press. I also teach on YouTube and Instagram.
Open to commissions, collaborations, and R&D partnerships.
Based between Tel Aviv and Paris. Specializing in 3D animation, modeling, rendering, immersive video, GenAI, and AR.
A personal piece reimagining Alice in Wonderland for the metaverse — Alice in Marine Serre, the Caterpillar in Fendi, set against a surreal landscape lifted from Annie Leibovitz's Vogue editorial of Natalia Vodianova.
Built in Blender with Octane Render handling the final pass. Alice and the vaping Caterpillar were modeled, textured, and UV-mapped from scratch. The bodysuit, sunglasses, and styling were built piece by piece. Octane's subsurface scattering carried the skin and fabric shaders into the photoreal range that the brief demanded.
The piece intertwines classical literature, fashion, and 3D as a visual storytelling medium — a reference dialogue between Leibovitz's photographic language and a real-time rendered character study.