Bright Light Bright Light - What I’m Gonna Do Music Video
About the project:
As the technical artist, director, and DOP for this project, I took on a multi-faceted role in planning and executing the project. From conceptualizing the visuals to handling environment design, cinematography, and VFX in Unreal Engine, I meticulously crafted the stage and castle environments, capturing dynamic shots with an electric energy. I also orchestrated the events throughout the timeline, ensuring a seamless and engaging experience. Additionally, I incorporated physics simulations using Unreal Engine's "Chaos" to create the realistic crumbling and falling of the castle. This comprehensive approach, encompassing technical expertise and artistic vision, resulted in a visually captivating production that immerses the audience in a world of crumbling gothic grandeur.
Process & BTS