Using Tripo’s 3D‑from‑image model inside ComfyUI, I converted a single reference frame of Hitman’s Jade Dragon into a fully textured mesh (albedo + normals) in minutes. I then took the asset into Blender + Octane Render, built a translucent specular material, lit the scene, and applied post FX for the final cinematic still. The piece demonstrates my ability to marry generative AI with traditional DCC workflows, rapidly turning ideas into production‑ready, photoreal assets while keeping full artistic control.

Back to Top